Franck Revolle
2014-07-05 08:48:49 UTC
I maintain a freeware since years, using wxwidgets, on PC and Mac (
www.expresseur.com )
On my new mac mini OSX 10.9, with the Xcode 5 and wxwidgets 3.1, impossible
to restart the setup and compilation ...
It can be useful to have a modern wiki page "for dummy" :
- to build a "common" project on a modern Mac ( nothing about old Mac,
PPC, static, dynamic, old wxwidgets... )
- with debug and release option
- all the packages like jpeg, XML, ... ( no complex question about what is
useless, dummy does not know the difference )
- using current versions available on the machine and Internet : OSX10.9,
Xcode5 and wxwidgets 3.1
Hereafter the results of my "test". seems to work, but I'm not able to
recompile my project...
Results using the command line :
I follow the wxWidgets-3.0.1/docs/osx/install.txt
mkdir build-cocoa-debug
cd build-cocoa-debug
../configure --enable-debug
make
cd samples; make;cd ..
cd demos; make;cd ..
OK : samples app work fine.
I hope all the options are OK, with all packages ?
But it does not help me to setup Xcode 5 for my existing project.
Xcode 5 :
Open the project wxWidgets-3.0.1/samples/minimal/minimal_cocoa.xcodeproj
Some strange questions ( upgrade ... )
Compilation : need to change some parameters
Product->Scheme->Edit Scheme and then in the "Run" part, in the
"Info" Tab
choosing the upper minimal_cocoa.app
I see a compilation of wxwidgets package :
something else then the one compiled during the command line
installation, with all packages ? don't know ...
Result of compilation : lot of errors(warning?) « semantic issue », «
lexical » , ... in minimal.cpp
e.g. : class MyFrame : public wxFrame Base class has incomplete type
wxBEGIN_EVENT_TABLE(MyFrame,wxFrame) Incomplete type wxFrame
named in nested name specifier
I imagine the volume of such errors in my project, regarding the
small size of minimal source code
The minimal app can run.
But I don't understand what are the settings to copy/paste from this
project to my project, and how to avoid this ton of errors
It will be useful if somebody can write a wiki for dummy to start with
wxWidgets 3.1, OSX 10.9, and Xcode 5.
If somebody wants to make money, just helping me to setup the
Xcode-wxwdigets configuration for my
project, using remote connection through internet on my Mac, I will be
happy. I donât ask to debug
my project, I just want to be able to compile and run my freeware on my Mac
( with a debug and a release mode ).
Thank you in advance for your cooperation !
www.expresseur.com )
On my new mac mini OSX 10.9, with the Xcode 5 and wxwidgets 3.1, impossible
to restart the setup and compilation ...
It can be useful to have a modern wiki page "for dummy" :
- to build a "common" project on a modern Mac ( nothing about old Mac,
PPC, static, dynamic, old wxwidgets... )
- with debug and release option
- all the packages like jpeg, XML, ... ( no complex question about what is
useless, dummy does not know the difference )
- using current versions available on the machine and Internet : OSX10.9,
Xcode5 and wxwidgets 3.1
Hereafter the results of my "test". seems to work, but I'm not able to
recompile my project...
Results using the command line :
I follow the wxWidgets-3.0.1/docs/osx/install.txt
mkdir build-cocoa-debug
cd build-cocoa-debug
../configure --enable-debug
make
cd samples; make;cd ..
cd demos; make;cd ..
OK : samples app work fine.
I hope all the options are OK, with all packages ?
But it does not help me to setup Xcode 5 for my existing project.
Xcode 5 :
Open the project wxWidgets-3.0.1/samples/minimal/minimal_cocoa.xcodeproj
Some strange questions ( upgrade ... )
Compilation : need to change some parameters
Product->Scheme->Edit Scheme and then in the "Run" part, in the
"Info" Tab
choosing the upper minimal_cocoa.app
I see a compilation of wxwidgets package :
something else then the one compiled during the command line
installation, with all packages ? don't know ...
Result of compilation : lot of errors(warning?) « semantic issue », «
lexical » , ... in minimal.cpp
e.g. : class MyFrame : public wxFrame Base class has incomplete type
wxBEGIN_EVENT_TABLE(MyFrame,wxFrame) Incomplete type wxFrame
named in nested name specifier
I imagine the volume of such errors in my project, regarding the
small size of minimal source code
The minimal app can run.
But I don't understand what are the settings to copy/paste from this
project to my project, and how to avoid this ton of errors
It will be useful if somebody can write a wiki for dummy to start with
wxWidgets 3.1, OSX 10.9, and Xcode 5.
If somebody wants to make money, just helping me to setup the
Xcode-wxwdigets configuration for my
project, using remote connection through internet on my Mac, I will be
happy. I donât ask to debug
my project, I just want to be able to compile and run my freeware on my Mac
( with a debug and a release mode ).
Thank you in advance for your cooperation !
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To unsubscribe, send email to wx-users+***@googlegroups.com
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