Andrew Smart
2014-03-05 03:19:39 UTC
With a set of other developers I had worked on a suite of projects using
the wxWidgets libraries, and I created this to save time when creating new
projects that depended on wxWidgets. Hope it helps other teams out there!
See guide for usage here:
http://wiki.wxwidgets.org/Microsoft_Visual_C++_NuGet
This NuGet package, when installed to a Visual Studio project will link to
wxWidgets for you, and it can build a target wxWidgets library from source
for you (e.g. BUILD=Release, SHARED=1, wxMSVC_VERSION=110,
wxTOOLKIT_PREFIX=msw). If the wxWidgets source is updated, and you command
a build of your project, the wxWidgets library should automatically rebuild
before your project is built.
This package does not use pre-built binaries (unless they already exist in
the build folder of the wxWidgets source). It will also create a
precompiled header file for your project.
If you want any additional features/options in the package, email me. I'll
throw link to a demonstration video in that guide later.
-Andrew Smart
the wxWidgets libraries, and I created this to save time when creating new
projects that depended on wxWidgets. Hope it helps other teams out there!
See guide for usage here:
http://wiki.wxwidgets.org/Microsoft_Visual_C++_NuGet
This NuGet package, when installed to a Visual Studio project will link to
wxWidgets for you, and it can build a target wxWidgets library from source
for you (e.g. BUILD=Release, SHARED=1, wxMSVC_VERSION=110,
wxTOOLKIT_PREFIX=msw). If the wxWidgets source is updated, and you command
a build of your project, the wxWidgets library should automatically rebuild
before your project is built.
This package does not use pre-built binaries (unless they already exist in
the build folder of the wxWidgets source). It will also create a
precompiled header file for your project.
If you want any additional features/options in the package, email me. I'll
throw link to a demonstration video in that guide later.
-Andrew Smart
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