David Foster
2014-06-26 00:43:47 UTC
I am creating a test app using wxPython 3.0.0 (cocoa) to see if it can be submitted to the Mac App Store:
* https://github.com/davidfstr/Python-in-Mac-App-Store
I have fixed nearly all issues, but it appears that wxPython (by virtue of the underlying wxWidgets) uses QuickTime APIs, which is prohibited in apps that are submitted to the Mac App Store. The rejection email from Apple reads:
---
Dear developer,
We have discovered one or more issues with your recent delivery for "Hello App Store". To process your delivery, the following issues must be corrected:
Deprecated API Usage - Apple no longer accepts submissions of apps that use QuickTime APIs.
Though you are not required to fix the following issues, we wanted to make you aware of them:
[...]
Once the required corrections have been made, go to the Version Details page and click "Ready to Upload Binary." Continue through the submission process until the app status is "Waiting for Upload." You can then deliver the corrected binary.
Regards,
The App Store team
---
I would expect that this would be a problem for any app that uses wx that one would want to submit to the Mac App Store - even C++ apps.
Is there a way to build and install a custom version of wx that doesn't use QuickTime? Alternatively, would it be feasible to alter wx such that it doesn't use QuickTime in the standard build?
- David
* https://github.com/davidfstr/Python-in-Mac-App-Store
I have fixed nearly all issues, but it appears that wxPython (by virtue of the underlying wxWidgets) uses QuickTime APIs, which is prohibited in apps that are submitted to the Mac App Store. The rejection email from Apple reads:
---
Dear developer,
We have discovered one or more issues with your recent delivery for "Hello App Store". To process your delivery, the following issues must be corrected:
Deprecated API Usage - Apple no longer accepts submissions of apps that use QuickTime APIs.
Though you are not required to fix the following issues, we wanted to make you aware of them:
[...]
Once the required corrections have been made, go to the Version Details page and click "Ready to Upload Binary." Continue through the submission process until the app status is "Waiting for Upload." You can then deliver the corrected binary.
Regards,
The App Store team
---
I would expect that this would be a problem for any app that uses wx that one would want to submit to the Mac App Store - even C++ apps.
Is there a way to build and install a custom version of wx that doesn't use QuickTime? Alternatively, would it be feasible to alter wx such that it doesn't use QuickTime in the standard build?
- David
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